28 December, 2014

What's the most important aspect in a DMC title for you?

Click the link to vote in the poll:
http://strawpoll.me/3280105

I made a very similar poll to this one a couple years ago (on gfaqs), and I was surprised with the results.

Well, it's been after a failed reboot, and we're seeing DMC4SE around the corner, so I'm curious

to see the results now. I'll expand a little on each option.

1. Fairly straightforward, this is how you control the character, and what you can do. It also

takes into consideration weapon design as not just how it plays, but also how it looks.

2. This might be the most complex one of the group, but I think it makes sense to put it enemy

and boss designs and behaviors paired together with the combat. In other words, this point

implies that it's not the variety in what you can do that matters, but the options you're given

in combat given how enemies and bosses behave, and the level of depth in the strategy it takes to

defeat them (preferably in more ways than one).

3. Self-explanatory, but to be clearer, "consistency with the storyline" means how the plot and

characters tie-in with the overall narrative and themes of the storyline, as well as any

noteworthy plot-holes. (i.e. Vergil choosing to stay in hell as opposed to being taken by

demons/Mundus, Nero being a descendant of Sparda with no logical explanation given, DMC2 Dante

being seemingly a stoic loner, etc.)

4. These two should go together because a game's soundtrack needs to compliment the level design

perfectly, not to mention when it changes gear with the combat.

5. Just... just.. sigh. Since DMC3 that this has somehow become a staple in the series and was

thus carried over to DMC4. Personally I think this element of over-the-top-craziness-regardless-

of-anything is the worst thing to have happened to the series, even though it was probably

injected into the younger Dante's story arc to contrast heavily with DMC2's more constrained

persona. But the fact of the matter remains: original Dante acted like neither, not even close,

and there's no reason for Dante to act in the way he does in DMC4.

6. One aspect is just as important as the next, and a perfect balance is necessary. I don't know

how anyone can genuinely pick this one because there hasn't been a single DMC with perfect

execution; not even the first one (plot, dialogue, presentation etc. could've been better). I

guess you can count on wishful thinking to vote this.

7. Did I forget something? Then tell the rest of the class.

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